Sequence Breaker
Games give you objectives, carefully placed paths, and occasionally a giant glowing marker explaining exactly where you’re supposed to go.
Naturally, some of us see all that and immediately start wondering whether we can climb the mountain behind it, jump over the wall, or reach somewhere the developers clearly did not intend.
How likely are you to try breaking the intended path just to see if you can?
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Never, I follow the path like a responsible gamer
Occasionally, if I spot something suspicious
Often, any climbable surface is an invitation
Constantly, I’m testing the game’s boundaries
The objective can wait, I’m getting on that roof
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voters
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If the developers didn’t want me up there, they shouldn’t have made it look remotely climbable. What’s the most ridiculous place you’ve managed to reach in a game? ![]()