Enemy Appreciation
Sometimes the enemies trying to ruin your day are also one of the best parts of the game. Great enemy design can make every encounter more interesting, whether they’re clever enough to flank you, terrifying enough to make you reconsider opening a door, or just ridiculously satisfying to fight.
Rank these enemy qualities from MOST important to LEAST important:
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Smart or unpredictable
Memorable visual design
Fun and satisfying combat mechanics
Different enemy types that force you to adapt
Great sounds, animations, and personality
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voters
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You can hate fighting them and still appreciate the craftsmanship. What game has your favorite overall enemy design? ![]()