Ray Regeneration

As an RDNA 4 user i am wondering when we will get another game that has Ray Regeneration? Lack of support in RE Requiem and Pragmata sucks and limits RDNA 4 users from using path tracing. I was wondering if we will get new game by the end of this year or is this it?

I’m also excited to see what new games support Ray Regneration!

Unfortunately I can’t give any updates on this as it is up to the developers of games to implement it and update any games to be able to support it. AMD can’t enable it through drivers or anything on our side, so if there are games you want to see with the feature, you will need to request it from them directly either through their social accounts or community forums!

Well, the issue is that AMD hasn’t the same resources, as NVIDIA does. I built up two battle stations. One is fully powered by AMD. The another with one GeForce RTX 4080 S. I have experienced, that the green team published around all two weeks, new drivers.

With many new games added, But the red team, all 4-6 weeks only. Since this year, the only great thing they made, was adapting the new FSR 4.1. New Games Support and some bugs fixed. But these were only very little.

They should urgently acquire more programmers, for their driver support. We can’t compare NGREEDIA to AMD. Over the last two decades, they gained almost the complete Marketshare. Jensen Huang’s Company, has ( I can only guessing) 10-30 times or even up to 50 times more personal working on their Drivers.

I can’t play Cronos The New Dawn, Without crashes, on the Radeon card. But it runs flawlessly on the RTX card.

If AMD does not start pushing Ray Regeneration users will be locked out of option to use path tracing like RE Requiem and Pragmata.

I’m looking forward to seeing broader support as well. Ray Regeneration has a lot of potential to improve image quality with ray tracing, but its impact will depend on how many game developers choose to implement it. Hopefully we’ll see more titles adopt it over the coming months so RDNA 4 users can take full advantage of the feature.

Developers do not want to spend time and money on integration of new technology that require separate paths unless that technology is so awesome and they need to have it. It is fresh technology and instead of working with studios they just released SDK 2.3 and their job is done. One thing i like about Nvidia is how they treat their technology. I do not care about how greedy they are, but they do everything so that their technology gets into more and more games and know how to capitalize on it. That is something AMD needs to pay attention and take notes. AMD is behaving like they have highest market share instead of Nvidia. Nvidia can release SDK and have luxury of doing that because they built reputation around their technology. Ray Regeneration is supported only by RX 9000 series and for developers to invest their time for few GPUs… Good luck AMD.